So let’s say both of you only have each other as their only PSN friend and the setting is to play with friends only, then it’s a 100% chance you’ll be playing with each other. YH: Yes, you have chapters and, if you pick a specific one and tell your friend to play at the same one, you can increase the chances of getting your friend in there. PSB: What about a chapter selection feature after you finish certain sections? This could help if players really want to set up crossover play with friends.
We see the concept of this feature as not necessarily being “get your friend on the other side of the crossover”, but “get your friend at the same side as you”. Of course, because you’re playing in the storyline, it means you’re not going to have a lobby as in a deathmatch, you’re going to get in touch with your friend and tell him to play the same section at the same time with the specific characters, and both will have to set the online co-op to “friends only.” You can also choose between letting anyone come in or only friends. If you feel like playing on your own or you don’t want to play with a guy you don’t know, you can go with the AI and it’ll be you and three other AI-controlled characters. Of course, if want to play with friends there’s a setting for it, so whenever you come to a chapter or a story section where there’s going to be a crossover, you get a little prompt before that section asking if you want live players joining your game at this point. If want to play with your friends, we recommend, first and foremost, playing with them within the storyline on the co-op, so you’ll be Jake and your friend is Sherry, or you’ll be Leon and your friend is Helena.
So the idea is more to have a surprise about who’s going to play with you. Yoshiaki Hirabayashi, Producer, Resident Evil 6: Yes, that’s exactly how it works….The concept of this feature is to have people joining you in real time and seamlessly, so whenever you happen to be at a point where you get to China as Leon, for example, somebody else in the world who’s playing roughly at the same time and they’re also about to get at that point or they’re already there as Jake, he or she will join you. PlayStation.Blog: So Crossover randomly pairs players around the world playing at the same part of the game and at the same time? So we can’t just invite friends to get through a specific crossover section?
Sounds like an unusual concept for online co-op matches, so we took the opportunity to get more details from Hirabayashi-san about this new feature of Resident Evil 6, which is coming out for PS3 this October. Producer Yoshiaki Hirabayashi tells us that the Crossover system brings together random pairs of friends who are simultaneously getting to the same section where different scenarios crosses in the storyline. Each of the four characters is controlled by an online player, and they must cooperate to take down the beast, which can hold and punish a character with his claw and hold another one at the same time in a cage on his back.Įventually, the pairs get separated and switched, and players are stuck with a different partner – Leon is thrown with Sherry to one side of a wall, and Jake has to cooperate with Helena on the other side as the battle with Ustanak rages on. Wesker’s son and his young partner are already on the ground when they cross paths with the crash survivors, and the four of them are then attacked by a huge creature known as Ustanak. (that’s Bio-Organic Weapon for the uninitiated) and crash. En route via airplane, the US agents are attacked by a B.O.W. To demonstrate Crossover, Capcom’s developers played a scene where Leon and Helena meet with Jake and Sherry in China. But the company also revealed a new feature behind closed doors: the Crossover system, an evolution of the dual-threaded Scenario mechanic from Resident Evil 2, this time not only intersecting the story of different characters but also bringing their gameplay together in four-player co-op situations.
Players could enjoy a co-op between Leon Kennedy and newcomer Helena Harper in classic survival-horror style in a Tall Oaks full of zombies, face a boss battle with Jake Muller (son of longtime series baddie Albert Wesker) and Sherry Birkin (aka the little girl from RE2), or battle across the rooftops of China with Chris Redfield and his partner Piers Nivans. At E3 2012, Capcom offered a glimpse of the three different scenarios we’ll be playing in Resident Evil 6.